Of the nine principles that Gentry presented (listed in full at bottom), we found three principles particularly compelling. He was entertaining in presenting them, and we were left thought-provoked and inspired by their implications.
Design for delight
When we’re forced to do something, we do it either begrudgingly or not at all. So, what if what we had to do (or should do) was made fun? That’s the idea behind The Fun Theory. From the global environment to personal health, The Fun Theory is proving that fun, innovative design can make us do those things that make our world and ourselves a better place.
Take the Stockholm subway system. In many stations, the escalator and stairs are right next to each other. Many people take the escalator. The motivator is stronger: easy. But in one station, designers turned the stairs into a piano: Walk one step, play a note (Think classic movie Big). The new motivator – fun – was strong enough to increase the number of people taking the stairs (over the escalator) by 66%.
Just imagine the possibilities. If simple design moved people to take better care of their bodies, what else can it move us to do? What if we applied design to some of our most pressing problems? Terrorism and battlefield insurgencies? Dependence on foreign oil? Healthcare? What barriers might we be able to overcome?
Remember we’re a heard species
At the Sasquatch music festival in George, Washington, a guy danced, by himself, for days. People took video of it. They laughed and scoffed. He continued, unfazed. While many were debating what drug he was on, he danced. He became somewhat of a fixture. He also remained on the fringe. Until something curious happened. After days, another guy joined him – albeit, uncomfortably. In the shadow of his friends’ judging glances, he kept it light, making it clear he was participating in the joke, not becoming part of it, occasionally looking back at his friends, laughing. He left, then came back shortly after, as another joined. Still bare, at three dancers, they continued.
Ultimately, several others joined. Almost immediately, several more. The tipping point reached, screams – of approval – started… and continued. Louder and louder. People started running from where they were to join. Running. What once was uncool, they now couldn't wait to be part of. Within less than a minute, literally hundreds of concert-goers joined, arms in air, reveling in the experience… together. The original guy gets kind of lost, almost forgotten. But there’s no denying he started it all. While people stared, he just carried on, doing what he loved. With that, he started a movement.
Do you ever feel like you’re getting nowhere with your business or your career or your message? This video is a reminder that while it may feel like nobody cares (or perhaps worse, like people are laughing at you), if you believe in what you’re doing – if it just feels right – and you keep at it, then people will likely come around to follow. Seth Godin wrote an entire book on the topic; he called it Tribes.
(Separately, but related, we’re reminded of Gary Hamel’s talk at the World Business Forum: “Explore the fringe,” he strongly advised, “The future always starts there.” Organic foods, personal computers, equal rights – they were all fringe movements until a tipping point was reached and they became mainstream.)
Empower evolution
As humans, we’re creative, resourceful, and adaptive. Whether we have the right tools or not, when we’re committed to making something work, we’ll figure it out and do it... in a way nobody would have thought possible.
Case in point. Bangkok, Thailand. What at first looks like a train rolling through the slums quickly turns into a bustling market. You’ve got to see it to believe it.
This video reminds us that we shouldn't feel discouraged when we lack the tools to do something. It encourages us to figure something out with what we have.
Potential
While we’re a herd species, we shouldn’t be underestimated either. We’re capable of extraordinary things. Gentry’s stories tell us that with a little bit of thought, an understanding of what we love, and strong commitment to it, the potential for design to change the way we behave (for the better) is huge.
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Gentry's nine priciples in full are:
1. Satisfy key stakeholders
2. Making something mandatory = Bad design
3. Design for delight
4. Simplify as much as you can, but no more
5. Smooth all friction on the path to participation
6. Help the indifferent decide
7. Remember we’re a herd species
8. Watch for unexpected consequences
9. Empower evolution

Hamel likened our time to that of Frederick Taylor’s, about a hundred years ago, when in 1912, his idea about something called “scientific management” – the model for today’s corporation – was so advanced, so controversial that he was called into Congress to testify. He called for a “mental revolution” among “workmen… and… management” for scientific management to take hold. He gave life to concepts like efficiency and productivity and standardization.
Our modern-day Frederick Taylor, Gary Hamel, tells us that Taylor’s revolution has plateaued and we're ready for another. Hamel’s premise is rooted in employee engagement. No more than 20% of people are engaged at work, which means there’s a lot of latent productivity and untapped innovation in the workforce – in other words, there’s room to get a lot more out of employees. And corporations today – how they’re organized and what they value – will not do it. A revolution is required.
But why must corporations revolutionize to survive? And more importantly, how can they do it?
Why
Corporations aren’t human. And they must be to survive.
Diligence, obedience, and structure will no longer be cornerstone principles of the corporation; Passion, creativity, and innovation will be. Why is Hamel so sure? “... because the upcoming generation will accept no less.” These are young people who grew up in the meritorious world of the internet, not the authoritarian world of the corporation. They derive power from and give power to others based on content, not title. They are creative and passionate. They are the drivers of the participation economy that Kevin Roberts, of Saatchi & Saatchi, spoke of earlier at the Forum. They don’t respond to marketing but movements, not to information but inspiration. They will not put up with only 20% engagement in the workplace.
To engage and retain this next generation, the corporation will have to fundamentally morph the way they manage them.
How
W.L. Gore is a good place to start. The company that brought us GORE-TEX is living proof of what the next-era corporation will look and feel like. No titles. No rules. No assignments.
Sound like a slacker’s paradise? It’s not. This company, started by a DuPont engineer, recognizes over $2 billion in annual sales and has not one quarterly loss in the last 30+ years. They have found a way to create entrepreneurs and collaborators in the workplace.
Here’s how they do it:
1. No titles. Nobody has titles at Gore. When Hamel was on-site, and noticed that nobody had titles on their business cards, he asked a Gore employee, “How do you know who’s leader?” The response: “Well, if you call a meeting and people show up, that’s a good sign.”
2. No rules. There are no rules at Gore. Take for example their travel and expense policy – there isn't one. Employees can travel when they want, however they want, for as long as they want, expensing whatever they want – all on the company’s dime. How can this system work? The company simply posts travel expenses online, where everyone can see. If everyone were to see that you ordered the $1,000 bottle of wine, perhaps you’d be more inclined to buy the $20 one.
At Gore, there’s just one guideline: No “waterline issues.” No employee should take a risk that would sink the company, punch a hole in the bottom of the company’s proverbial hull, nothing that would damage its reputation or get it into legal trouble or ruin the brand. In meetings, it’s not uncommon to hear Gore employees asking each other, “Is there a ‘waterline issue’ here?” (Hamel implored us to imagine what the world would be like if the financial services industry asked the same question before the economic crisis.)
3. No assignments. Nobody at Gore tells employees what to do. They choose what they work on and who they work with. All commitments are voluntary. How do they manage this apparent free-for-all? Peer ratings. An employee rates 20 peers and 20 peers rate that employee – ranked 1 through 20. The rankings are used to determine salary.
The Challenge
It works for W. L. Gore, but how does it, or will it, work elsewhere? Such is the challenge of Hamel’s insight. While he gets us thinking (even excited) about the management revolution, he doesn’t provide all the answers (nor does he have them). What he does provide is advice on how to get there:
A. Challenge dogma. Basic assumptions in modern day management – authority trickles down, change starts at the top, senior executives set strategy, takes crisis to provoke change, freedom and discipline are trade-offs – are false. Unlearn the old; discover the new. Many innovators, including Bill Gore (founder of W. L. Gore), never went to business schools.
B. Explore the fringe. The future always starts there. Tattoos, as a small but telling example, started with sailors and bikers. Now, young women have them as body art. What will become trendy or mainstream tomorrow is at the fringe right now.
C. Experiment. “We need to be revolutionary but nobody is going let you do that,” so today’s managers must be simultaneously revolutionary and evolutionary – How? Experimentation. It’s bounded in time and risk, but allows exploration and discovery. Successful managers should ask themselves, “Am I putting a portfolio of risky projects together?”
D. Recognize natural leaders. Leaders in tomorrow’s corporation will be chosen for fairing well on new types of questions: Whose responses are rated most helpful? Who contributes the most to online forums? Whose advice is sought most often? Who responds most promptly to requests? Who is generating the most external buzz?
Hamel closed with his thesis: “Isn’t it weird that corporations are less human than us, less adaptable, less engaging, less interesting, less creative? (It’s because we apply this arcane) technology of management from 100 years ago – Management 1.0. You cannot create a company for the future unless it’s made for the human being.”
Go make it happen.
