Showing posts with label Web 2.0 Conference. Show all posts
Showing posts with label Web 2.0 Conference. Show all posts
Delightful and inspiring, the 2009 Web 2.0 Conference in New York City was rife with success stories, entrepreneurial spirit, and wicked-cool concepts (Did you know that your email contacts are each worth $948, according to an IBM research team?).

In addition to our previous Conference entries about entrepreneurship and design, we learned about…

… the importance of collaboration,
“Do what you do best, link to the rest.” – Tim O’Reilly of The O’Reilly Radar. As applicable as it is in the context of social media, it’s really applicable to just about anything. Focus on your core competency, partner for the rest. Good leaders do it when they delegate. Obama did it on the road to the White House. It requires a clear recognition of what you’re good at and what you’re not… and the confidence to admit it to yourself and others.

… the difference between an audience and a community,
“The difference between ‘audience’ and ‘community’ is which way you turn the chairs.” – Chris Brogan, Mayor of Twitterville and author of Trust Agents. We love this visual. It reminds us to interact with, not just talk at, our users. Without this understanding, it’s difficult to develop a following.

… what Wal-mart and the mafia have in common,
“What do Wal-mart and the mafia have in common? They conquered distribution!” – Chris Brogan (again). Whether we’re talking about web content or merchandise or, in the mob’s case, drugs, it’s the same. If you want to amass influence, you’re better off running a system, not inputs to it. Run Google or Digg, not Reuters or the AP.

… why the internet is like junk food,
Dana Boyd, PhD, researcher at Microsoft, had some fascinating (if not too many) insights to share as one of the Keynoters (she spoke faster than most people’s brains function to fit a PhD dissertation's worth of content into about 15 minutes). She analogized internet consumption to food intake. Her research shows that people consume content based on stimulation, not necessarily what is best for them. We click on stories and sites about gossip or sex or violence, just as we crave sugars and fats in food. They’re stimulating, if not addicting. If not careful, she warns we’ll develop the psychological equivalent to obesity. There can be such a thing as too much internet stimulus, which in turn is bad for society. Obesity is a drag on collective healthcare costs; internet over-stimulus a drag on collective intelligence. While she didn’t provide solutions, we were left interested in finding some and at the very least thought-provoked... "psychological equivalent of obesity"... brilliant.

… and entrepreneurship some more.
How would Kevin Rose (Founder of Digg) and Jay Adelson (CEO of Digg) start a company today? By being “scrappy!”

They advise doing what you want to do with the resources you have (or are easily available) and go from there (Kevin himself started by renting server space for $99/month). They had more to say on the topic:
  • Do your own PR. Throw your own parties. Contact press directly.
  • Hack the press. If you can’t reach a top writer at a top media property, target a junior writer there.
  • Meet influencers. Don’t be afraid to meet people of consequence for your business.
  • Prototype on your dime. Everything is so cheap today that you don’t need funding in the beginning. Prove your concept on your own – you can do it with thousands, not hundreds of thousands – then go get funding to take it to the next level.
  • Partner when time's right. Partner when you can’t do it all anymore.
  • Release fast and often. Speed is the name of the game. As reinforced by Rashmi Sinha, CEO and Founder of Slideshare, it’s the main advantage small players have over big ones.
  • Iterate often. Continually improve your product or service. The more it incorporates user feedback, the better.

Ralph Waldo Emerson said (as Chris Brogan referenced at the conference): “Go where there’s no road and leave a trail.” Kevin Rose and Jay Adelson did it with Digg, countless and untold others are doing it right now. Are you one of them? (If so, let us know. Comment below or email us at thepoppedkernel@gmail.com.)

Gentry Underwood, of design stalwart IDEO, spoke to a group of us at the Web 2.0 Conference in New York City about Social Interaction Design, “SxD” as he visually presents it. That’s the official (eye-glazing) description anyway. It’s really about building something that moves people to act.

Of the nine principles that Gentry presented (listed in full at bottom), we found three principles particularly compelling. He was entertaining in presenting them, and we were left thought-provoked and inspired by their implications.

Design for delight
When we’re forced to do something, we do it either begrudgingly or not at all. So, what if what we had to do (or should do) was made fun? That’s the idea behind The Fun Theory. From the global environment to personal health, The Fun Theory is proving that fun, innovative design can make us do those things that make our world and ourselves a better place.

Take the Stockholm subway system. In many stations, the escalator and stairs are right next to each other. Many people take the escalator. The motivator is stronger: easy. But in one station, designers turned the stairs into a piano: Walk one step, play a note (Think classic movie Big). The new motivator – fun – was strong enough to increase the number of people taking the stairs (over the escalator) by 66%.



Just imagine the possibilities. If simple design moved people to take better care of their bodies, what else can it move us to do? What if we applied design to some of our most pressing problems? Terrorism and battlefield insurgencies? Dependence on foreign oil? Healthcare? What barriers might we be able to overcome?

Remember we’re a heard species
At the Sasquatch music festival in George, Washington, a guy danced, by himself, for days. People took video of it. They laughed and scoffed. He continued, unfazed. While many were debating what drug he was on, he danced. He became somewhat of a fixture. He also remained on the fringe. Until something curious happened. After days, another guy joined him – albeit, uncomfortably. In the shadow of his friends’ judging glances, he kept it light, making it clear he was participating in the joke, not becoming part of it, occasionally looking back at his friends, laughing. He left, then came back shortly after, as another joined. Still bare, at three dancers, they continued.

Ultimately, several others joined. Almost immediately, several more. The tipping point reached, screams – of approval – started… and continued. Louder and louder. People started running from where they were to join. Running. What once was uncool, they now couldn't wait to be part of. Within less than a minute, literally hundreds of concert-goers joined, arms in air, reveling in the experience… together. The original guy gets kind of lost, almost forgotten. But there’s no denying he started it all. While people stared, he just carried on, doing what he loved. With that, he started a movement.



Do you ever feel like you’re getting nowhere with your business or your career or your message? This video is a reminder that while it may feel like nobody cares (or perhaps worse, like people are laughing at you), if you believe in what you’re doing – if it just feels right – and you keep at it, then people will likely come around to follow. Seth Godin wrote an entire book on the topic; he called it Tribes.

(Separately, but related, we’re reminded of Gary Hamel’s talk at the World Business Forum: “Explore the fringe,” he strongly advised, “The future always starts there.” Organic foods, personal computers, equal rights – they were all fringe movements until a tipping point was reached and they became mainstream.)

Empower evolution
As humans, we’re creative, resourceful, and adaptive. Whether we have the right tools or not, when we’re committed to making something work, we’ll figure it out and do it... in a way nobody would have thought possible.

Case in point. Bangkok, Thailand. What at first looks like a train rolling through the slums quickly turns into a bustling market. You’ve got to see it to believe it.



This video reminds us that we shouldn't feel discouraged when we lack the tools to do something. It encourages us to figure something out with what we have.

Potential
While we’re a herd species, we shouldn’t be underestimated either. We’re capable of extraordinary things. Gentry’s stories tell us that with a little bit of thought, an understanding of what we love, and strong commitment to it, the potential for design to change the way we behave (for the better) is huge.

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Gentry's nine priciples in full are:
1. Satisfy key stakeholders
2. Making something mandatory = Bad design
3. Design for delight
4. Simplify as much as you can, but no more
5. Smooth all friction on the path to participation
6. Help the indifferent decide
7. Remember we’re a herd species
8. Watch for unexpected consequences
9. Empower evolution
We recently caught up with Rashmi Sinha at the Web 2.0 Conference in New York City. Her company, Slideshare, is an interesting case study in entrepreneurship and social media. It’s also a story of passion, hard work, and adventure. One of our favorite of her quotes: “Never be afraid. Just do it. Fear is the biggest killer.”

Launch
Slideshare was launched in October 2006. 5 half-timers worked on it then. 22 full-timers (and 3 contractors) work on it now.

Stages of Growth
Stage 1. Utilitarian-driven purpose site for people to share slides with others
Stage 2. Online community comments and rates content AND visits those who upload slides
Stage 3. People uploading slides realize Slideshare's power as a distribution channel – a way to get more people to their blogs, websites, etc. The business explodes.

Attracting Users
Michael Arrington at Tech Crunch heard about it (from a well-placed Slideshare contact) and wrote about it. Traffic to Slideshare spiked significantly. If you can’t get Michael Arrington to write you up (he was one of Time Magazine's 2008 most influential people in the world), then, as Kevin Rose (Founder of Digg) said in an earlier conversation, reaching out to a junior writer at Tech Crunch can be effective. (Rashmi agrees.)

11 Lessons Learned

1. Solve one problem. Stay focused. Slideshare was growing fast, but the money-maker was a previous product. The company ultimately had to give up the previous product to focus on Slideshare (even though money-making power of Slideshare was not yet proven - that takes guts and faith).
2. Speed is critical. When you’re small, speed is your advantage against the giants. Slideshare launched in the shadow of Google Docs and Google Spreadsheets. Google Powerpoint was next. People asked, “What are you going to do when Google launches Google PPT? They’re going to kick your ass.” Slideshare wasn’t concerned because they were smaller, more nimble… and they were share-based, not author-based like Google.
3. Ideas are dime a dozen. It’s really about the execution. Everyone has the same ideas. Unique ideas are rare.
4. What to build. Products we use ourselves.
5. How to launch. Slideshare put it up, gave it to friends, and collected feedback. They built enough to get concept across, but not so much that it was fleshed out completely.
6. Focus on users, not competitors. Focus. On. Users.
7. Don’t spend too much time on business develop. In year one, Rashmi was advised (and highly recommends) to not talk about business development ideas with other companies. Big companies will come to you and want you to develop something. They will have a team of people on it. You won’t. They will have time to explore ideas on how design and backend will work for their specific company. You won’t. You’ll want to focus on your company, not others' (at least at first).
8. Use metrics to make decisions. For web-based businesses, metrics are abundant. Identify the ones critical for your business, track them, and incorporate into the decision-making process.
9. Hire design engineers. Developers are important, but an intuition of or experience with design is critical, particularly as design becomes increasingly critical to business.
10. Find your community. Who do you care about? Figure it out and get close to them. For Slideshare, there are two main constituencies: People who upload and People who view. Slideshare has decided to focus on the those who view, to optimize the experience of the users. They're already giving distribution to uploaders, so they're focusing on simplicity for the user (e.g., not offering animation on slides, even though uploaders want it, because that would not keep it simple for users)
11. Outsource complexity. Outside of your competencies, outsource when you can.

Other Interesting Tid-bits from Rashmi
- Business media sites are easier to monetize than consumer media sites.
- Hire people, not from school, but from open source community.
- All angel investment came from Slideshare users - the company emailed them and they responded, some of them handsomely. Mark Cuban, internet billionaire and sometimes-controversial owner of the NBA's Dallas Mavericks, was one of them.

At the End of the Day
Rashmi speaks passionately about Slideshare - from that time in the beginning to the things they're working on now. You can tell she is driven by a passion that gives her comfort and confidence in saying things like "Just do it" "Fear is a killer" "We weren't worried about Google." She's clear on who her core audience is: the end-user. It's this passion-driven clarity that has allowed her company to pass up many lucrative business opportunities (e.g., enterprise software) on behalf of their end-user and remain successful, if not moreso because of it. Once again it's clear: Follow your passion, and the rest will follow.